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Digital Signage Solution

System Introduction

In the recent years, industry of advertising machine has been developing rapidly. On the one hand, cost of LCD screen and Ad machine installation is reducing; on the other hand, the environment of commerce and consumption is more and more developed and the needs of advertiser are expanding. Therefore, the installation and playing of advertising machine can be seen everywhere: such as lift hall, station hall, bus, taxi, train, subway, etc.

At present most of the installed advertising machines are stand-alone. If you want to change the advertised TV, the CF card or DVD disk must be changed. As the advertising operators' business becoming larger, it is not easy to change and manage the content of the advertising machine. Besides, advertisers increasingly emphasize Focus Marketing, they hope their advertisement can be played directly to target audience without playing all the advertising machines together. To update the pictures, designate the content remotely, monitor the condition of every player, or count the times it plays, the simplest way is to connect the advertising machine to network and manage the content via servers in the management center. General Ad Media Players don't have the function of etworking, so we often use computer instead of player. But computer is still not a good solution, because its structure is complicated and unstable, easy to be damaged and intruded. The whole cost of operating and maintenance is very high.

System Principle

When players (we can use EVOC'S SPC--0001) are connected with power, system will first complete self-check in a second, then begin to check whether there is a network or not, whether it can be linked to the server of advertisement management. If it fails to be linked, the player will run the video document of CF card. If it is connected, the player first compare the play list with another one in server. Player begins downloading when the two lists are not the same. After downloading all documents, the player begins to run. System will send a heart signal to server every one minute. When the server responds to the players, every player will check whether there is a new play list or new rolling text messages. While sending message to the server, the player will tell the server the advertisement is playing and the server will record it in database for reporting.

System Diagram

System Configuration

SPC-0001/ULV Intel® Celeron® M 1.0G/ DDR2 1GB 400 M HZ system memory

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